{"author_name":"schnerble","cat":"LD #32","comments":[],"epoch":1429303080,"likes":0,"metadata":{"p_key":"20474","p_author":"schnerble","p_authorkey":"11560","p_urlkey":"55810","p_title":"With Bells On","p_cat":"LD #32","p_event":"LD32","p_time":"1429303080","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"11560","us_name":"schnerble","us_username":"schnerble","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>I&#8217;ve been in for this compo for so long that I almost forgot to post it.\u00a0 In!\u00a0 (with bells on, as they say)<\/p>\n <p><strong>Coding:<\/strong> TypeScript, Phaser.js (\/.ts), Visual Studio<br \/>\n <strong>Programmer art:<\/strong> Either GIMP or Paint.NET (I know GIMP better, but it&#8217;s very slow with a drawing tablet in Windows, and Paint.NET seems to do most of the same stuff)<br \/>\n <strong>Sound:<\/strong> BFXR of course (or maybe SFXR if I reboot into Linux at some point)<br \/>\n <strong>Music:<\/strong> LMMS if I get time; Autotracker if I don&#8217;t<br \/>\n <strong>Other:<\/strong> Maybe Tiled if it&#8217;s relevant to the type of game I do<\/p>\n <p>Best of luck to everyone!\u00a0 Hope you have a most excellent and awesome time.<\/p>\n <p>One particular shout-out goes to the Seattle Games Co-op people&#8230; good luck, and maybe see some of you soon!\u00a0 (though not in person for the compo &#8211; there&#8217;s no space left, after all)<\/p>","time":"April 17th, 2015 3:38 pm","title":"With Bells On"}