{"author_name":"Smiley","cat":"LD #32","comments":[],"epoch":1429304040,"likes":1,"metadata":{"p_key":"20466","p_author":"Smiley","p_authorkey":"30731","p_urlkey":"55802","p_title":"Lets do this!!","p_cat":"LD #32","p_event":"LD32","p_time":"1429304040","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"30731","us_name":"Smiley","us_username":"smiley","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>I&#8217;m probably gonna participate in my second LD.<\/p>\n <p>Tools I&#8217;m gonna use:<\/p>\n <p>* Maybe Dart and one\u00a0of the game libraries for it but most probably Java and libGDX.<br \/>\n * Gimp for graphics<br \/>\n * BFXR for audio<br \/>\n * Ableton Live if I&#8217;m gonna do music<br \/>\n * If I need to generate random landscape levels\u00a0I might use the public domain version of SimplexNoise<\/p>\n <p>Some of the themes can fit a gaming idea I started prototype a bit\u00a0last weekend in a LD warmup.. \u00a0so if it match I will throw away that code and graphics and start from scratch with it..<\/p>\n <p>So.. Lets do this!!<\/p>","time":"April 17th, 2015 3:54 pm","title":"Lets do this!!"}