Reflection On My First LD

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I'd first like to thank everyone who played and rated my game, seriously really enjoyed reading all the feedback and it's genuinely fun to see people experiment and try to approach the game in different ways.

Things I'd like to reflect on during development is definitely my approach on scoping the game, I probs took on a bit too much on, especially for a Compo game. Even saying that, I believe I achieved a lot that I set out to do at the cost of my weekends sleep :P. I got most of what I wanted out developed and the I believe I got the mood of the game down.

Even saying all that, I basically got no music done for the game and never got to finish my real endings, which feels like I never got to hit the real note I wanted. Pretty sad about all that as I feel like that would've truly completed my game but I'm happy for what I did.

I will say what I find super interesting was I got the MyHouse.wad effect I intended which is super cool, most people didn't see the rest of the game and only saw a partial amount. Genuinely loved seeing the comments try to figure out what the game was hiding.

With that, I've learnt a lot and I'am definitely glad I did this Ludum Dare, took long enough since I was missing prior ones so for this to be my first submission I'm happy!

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