I ported our game to a retro-style handheld!

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It took me a day, but I managed to port our jam game to my anbernic RG353m!

That cute little console runs linux and android, and I picked android for the port (if anyone knows how to compile a game for the RG353m running on linux, I'd be interested). I had to learn a bit about native android development, but a good chunk of the platform stuff was covered by the awesome sokol_app.h library that also helps with the original web version of our game.

Once the platform layer was covered and the build process was working, it was just a matter of adding gamepad-style controls. Instead of drag and dropping modules onto your island, you alternate between selecting a module and placing it, using just the directional pad and the A button, which leads to a nice flow I think.

https://www.youtube.com/watch?v=p__OA7sccdU

There no android build to download yet, but you can try the web version here!