{"author_link":"\/users\/seb-degraff","author_name":"Seb_degraff","author_uid":"seb-degraff","comments":[],"epoch":1696366354,"event":"LD54","format":"md","ldjam_node_id":381175,"likes":14,"metadata":{"p_key":"203348","p_author":"Seb_degraff","p_authorkey":"1026217","p_urlkey":"437930","p_title":"When you program in C... ","p_cat":"LDJam ","p_event":"LD54","p_time":"1696366354","p_likes":"14","p_comments":"0","p_status":"WAYBACK","us_key":"1026217","us_name":"Seb_degraff","us_username":"seb-degraff","event_start":"1695945600","event_key":"117","event_name":"Ludum Dare 54"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD54","removed_author":false},"_superparent":371459,"_trust":1,"author":26217,"body":"People in the comments of our game brought up that it was possible to place elements past the top of the screen. Turns out I had forgotten a check, and the program was writing to unrelated memory, causing weird things to happen. Ah, the joys of low-level programming!\n\nThankfully running the game in debug mode and with instrumentation helps to find this kind of bugs!\n\n![montage-bug-seb.gif](\/\/\/raw\/966\/6\/z\/5f67d.gif)","comments":2,"comments-timestamp":"2023-10-03T21:07:32Z","created":"2023-10-03T20:41:16Z","files":[],"files-timestamp":0,"id":381175,"love":14,"love-timestamp":"2023-10-04T09:25:49Z","meta":[],"modified":"2023-10-04T09:25:49Z","name":"When you program in C... \ud83d\ude05","node-timestamp":"2023-10-03T20:52:34Z","parent":379368,"parents":[1,5,9,371459,379368],"path":"\/events\/ludum-dare\/54\/seagull-island-lile-aux-goelands\/when-you-program-in-c","published":"2023-10-03T20:52:34Z","scope":"public","slug":"when-you-program-in-c","subsubtype":"","subtype":"","type":"post","version":1184106},"node_metadata":{"n_key":"381175","n_urlkey":"437930","n_parent":"379368","n_path":"\/events\/ludum-dare\/54\/seagull-island-lile-aux-goelands\/when-you-program-in-c","n_slug":"when-you-program-in-c","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"26217","n_created":"1696365676","n_modified":"1696411549","n_version":"1184106","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/54\/seagull-island-lile-aux-goelands\/when-you-program-in-c","text":"People in the comments of our game brought up that it was possible to place elements past the top of the screen. Turns out I had forgotten a check, and the program was writing to unrelated memory, causing weird things to happen. Ah, the joys of low-level programming!\n\nThankfully running the game in debug mode and with instrumentation helps to find this kind of bugs!\n\n![montage-bug-seb.gif](\/\/\/raw\/966\/6\/z\/5f67d.gif)","title":"When you program in C... ","wayback_source":[]}