{"author_link":"\/users\/flancon","author_name":"Flancon","author_uid":"flancon","comments":[],"epoch":1696194150,"event":"LD54","format":"md","ldjam_node_id":378885,"likes":1,"metadata":{"p_key":"202642","p_author":"Flancon","p_authorkey":"1372206","p_urlkey":"436796","p_title":"A second laborious day !","p_cat":"LDJam ","p_event":"LD54","p_time":"1696194150","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1372206","us_name":"Flancon","us_username":"flancon","event_start":"1695945600","event_key":"117","event_name":"Ludum Dare 54"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD54","removed_author":false},"_superparent":371459,"_trust":1,"author":372206,"body":"Well, coding puts a strain on my nerves. It's the second day, I have a game that works correctly, but the point counting system doesn't work, and neither does the menu. I think if I manage to get them working tomorrow, I won't have time to put sound into the project. But I would be happy, my goal being to make a somewhat functional game. That way, year after year, I would have a history of my games.\nIf I have one lesson to take away from my first LD, it's that it seems much more fun as a team. Have a good night, and I hope I'll be able to play as many games you all made as I can !","comments":0,"created":"2023-10-01T20:54:04Z","files":[],"files-timestamp":0,"id":378885,"love":1,"love-timestamp":"2023-10-01T21:11:57Z","meta":[],"modified":"2023-10-01T21:11:57Z","name":"A second laborious day !","node-timestamp":"2023-10-01T21:02:30Z","parent":372207,"parents":[1,5,9,371459,372207],"path":"\/events\/ludum-dare\/54\/fill-the-crates\/a-second-laborious-day","published":"2023-10-01T21:02:30Z","scope":"public","slug":"a-second-laborious-day","subsubtype":"","subtype":"","type":"post","version":1162718},"node_metadata":{"n_key":"378885","n_urlkey":"436796","n_parent":"372207","n_path":"\/events\/ludum-dare\/54\/fill-the-crates\/a-second-laborious-day","n_slug":"a-second-laborious-day","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"372206","n_created":"1696193644","n_modified":"1696194717","n_version":"1162718","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/54\/fill-the-crates\/a-second-laborious-day","text":"Well, coding puts a strain on my nerves. It's the second day, I have a game that works correctly, but the point counting system doesn't work, and neither does the menu. I think if I manage to get them working tomorrow, I won't have time to put sound into the project. But I would be happy, my goal being to make a somewhat functional game. That way, year after year, I would have a history of my games.\nIf I have one lesson to take away from my first LD, it's that it seems much more fun as a team. Have a good night, and I hope I'll be able to play as many games you all made as I can !","title":"A second laborious day !","wayback_source":[]}