{"author_link":"\/users\/matt-swieboda","author_name":"Matt Swieboda","author_uid":"matt-swieboda","comments":[],"epoch":1696021440,"event":"LD54","format":"md","ldjam_node_id":376326,"likes":8,"metadata":{"p_key":"201946","p_author":"Matt Swieboda","p_authorkey":"1141066","p_urlkey":"435641","p_title":"I'm In x3","p_cat":"LDJam ","p_event":"LD54","p_time":"1696021440","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":"1141066","us_name":"Matt Swieboda","us_username":"matt-swieboda","event_start":"1695945600","event_key":"117","event_name":"Ludum Dare 54"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD54","removed_author":false},"_superparent":371459,"_trust":3,"author":141066,"body":"I'm in, along with my roommate per usual, but we've recruited his friend this time around. I'll be coding, roommate will be 3D modeling and textures and probably help coding too. And new friend will help with specifically audio, music and sound FX which will be a welcome addition!\n\nWe'll most likely be doing something 3D with Godot 4. But if I'm feeling really spicy, 2D in [crystal](https:\/\/crystal-lang.org\/) \/ [SFML](https:\/\/www.sfml-dev.org\/) using [crsfml bindings](https:\/\/github.com\/oprypin\/crsfml) and more high-level wrapper \/ collection of game objs I created: [game_sf](https:\/\/github.com\/mswieboda\/game_sf), like used in a previous LD51 submission [phase](https:\/\/ldjam.com\/events\/ludum-dare\/51\/phase). But probably gonna stick with Godot 4, since roommate and friend are more familiar with that. And down with Unity, up with Godot :)\n\nmost likely:\n- Godot 4, or crystal SFML\n- Blender for 3D modeling\n- Aseprite for any textures or sprites etc\n- Audacity (for me if I do sounds) unsure what new guy will use, he's a professional music contractor, so something dope","comments":0,"created":"2023-09-29T21:00:08Z","files":[],"files-timestamp":0,"id":376326,"love":8,"love-timestamp":"2023-09-29T22:49:16Z","meta":[],"modified":"2023-09-29T22:49:16Z","name":"I'm In x3","node-timestamp":"2023-09-29T21:06:15Z","parent":373646,"parents":[1,5,9,371459,373646],"path":"\/events\/ludum-dare\/54\/plots-llc\/im-in-x3","published":"2023-09-29T21:04:00Z","scope":"public","slug":"im-in-x3","subsubtype":"","subtype":"","type":"post","version":1155930},"node_metadata":{"n_key":"376326","n_urlkey":"435641","n_parent":"373646","n_path":"\/events\/ludum-dare\/54\/plots-llc\/im-in-x3","n_slug":"im-in-x3","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"141066","n_created":"1696021208","n_modified":"1696027756","n_version":"1155930","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/54\/plots-llc\/im-in-x3","text":"I'm in, along with my roommate per usual, but we've recruited his friend this time around. I'll be coding, roommate will be 3D modeling and textures and probably help coding too. And new friend will help with specifically audio, music and sound FX which will be a welcome addition!\n\nWe'll most likely be doing something 3D with Godot 4. But if I'm feeling really spicy, 2D in [crystal](https:\/\/crystal-lang.org\/) \/ [SFML](https:\/\/www.sfml-dev.org\/) using [crsfml bindings](https:\/\/github.com\/oprypin\/crsfml) and more high-level wrapper \/ collection of game objs I created: [game_sf](https:\/\/github.com\/mswieboda\/game_sf), like used in a previous LD51 submission [phase](https:\/\/ldjam.com\/events\/ludum-dare\/51\/phase). But probably gonna stick with Godot 4, since roommate and friend are more familiar with that. And down with Unity, up with Godot :)\n\nmost likely:\n- Godot 4, or crystal SFML\n- Blender for 3D modeling\n- Aseprite for any textures or sprites etc\n- Audacity (for me if I do sounds) unsure what new guy will use, he's a professional music contractor, so something dope","title":"I'm In x3","wayback_source":[]}