{"author_link":"\/users\/pvg","author_name":"pvg","author_uid":"pvg","comments":[],"epoch":1695989086,"event":"LD54","format":"md","ldjam_node_id":375276,"likes":3,"metadata":{"p_key":"201855","p_author":"pvg","p_authorkey":"1005414","p_urlkey":"435363","p_title":"Publishing Godot 4.1 projects to GitHub.io","p_cat":"LDJam ","p_event":"LD54","p_time":"1695989086","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1005414","us_name":"pvg","us_username":"pvg","event_start":"1695945600","event_key":"117","event_name":"Ludum Dare 54"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD54","removed_author":false},"_superparent":371459,"_trust":1,"author":5414,"body":"Last Ludum Dare, I was blindsided by the changes in Godot 4.x with respect to HTML5 exports. My old automation system for Godot 3.5 did not work any more, so I ended up posting that one on itch.io instead.\n\nI've put together a revised configuration for Godot 4.1 that will use GitHub Actions to automatically publish a game to GitHub.io when the repository is pushed. You can find the configuration and some instructions over on my blog: \n\nhttp:\/\/paulgestwicki.blogspot.com\/2023\/09\/automatically-publishing-godot-41.html\n","comments":0,"created":"2023-09-29T12:02:11Z","files":[],"files-timestamp":0,"id":375276,"love":3,"love-timestamp":"2023-09-29T20:48:09Z","meta":[],"modified":"2023-09-29T20:48:09Z","name":"Publishing Godot 4.1 projects to GitHub.io","node-timestamp":"2023-09-29T12:04:46Z","parent":375274,"parents":[1,5,9,371459,375274],"path":"\/events\/ludum-dare\/54\/$375274\/publishing-godot-4-1-projects-to-github-io","published":"2023-09-29T12:04:46Z","scope":"public","slug":"publishing-godot-4-1-projects-to-github-io","subsubtype":"","subtype":"","type":"post","version":1154416},"node_metadata":{"n_key":"375276","n_urlkey":"435363","n_parent":"375274","n_path":"\/events\/ludum-dare\/54\/$375274\/publishing-godot-4-1-projects-to-github-io","n_slug":"publishing-godot-4-1-projects-to","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"5414","n_created":"1695988931","n_modified":"1696020489","n_version":"1154416","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/54\/$375274\/publishing-godot-4-1-projects-to-github-io","text":"Last Ludum Dare, I was blindsided by the changes in Godot 4.x with respect to HTML5 exports. My old automation system for Godot 3.5 did not work any more, so I ended up posting that one on itch.io instead.\n\nI've put together a revised configuration for Godot 4.1 that will use GitHub Actions to automatically publish a game to GitHub.io when the repository is pushed. You can find the configuration and some instructions over on my blog: \n\nhttp:\/\/paulgestwicki.blogspot.com\/2023\/09\/automatically-publishing-godot-41.html\n","title":"Publishing Godot 4.1 projects to GitHub.io","wayback_source":[]}