Freya Holmer

I tried to get into game dev about 3 years back. This for the most part was working fine. However I hit a massive road block. I simply could not code what I envisioned. That be it visually or gameplay wise. I tried to overcome this but simply could not. This was mainly I believe because as game devs a lot of the time we are told that coding is not all that important and math is mostly useless. Or atleast that is what I was told. This ended my attempt at game dev a year in. Recently I was inspired again a couple months ago. This time however I found what I was missing. Instead of focusing on creators like architect of games and Gmtk or Mental Checkpoint. I focused on the technical side of game development. I ended up watching through every publicly available Freya Holmer video and now feel technically competent. I have programmed everything I've envisioned with no problems whatsoever. I can program shaders pretty confidently aswell. So if you're hitting the same road block just look up Freya Holmer game dev math and that should really help like it did me.