Programmer gets 3rd place on graphics

I used this LD to test an easy but cool looking art style, because I have a 3D game project but almost no experience with 3D.
The shader is an homemade -unfinished- shadergraph, it's basically just cellshading with a texture for shadows, and two sobel filters for contours (on normals and depth).
I learned the theory behind color palettes but still struggle to make good ones, so I tried using generators. After trying several ones I settled on huemint.com and I'm quite pleased with the result.
Getting 3rd place was very encouraging. I intend to continue working with this art style.
My only regret is on the gameplay, althought it's not a big deal as gameplay wasn't my focus for this LD. I thought about making a racing-ish game, that would fit the art style perfectly. But I didn't as I wasn't sure to be able to handle the physics on time in a 48h compo. So I tried to make a puzzle game, but ended with a physic game with junky physics anyway.