{"author_link":"\/users\/twobitadder","author_name":"twobitadder","author_uid":"twobitadder","comments":[],"epoch":1683236318,"event":"LD53","format":"md","ldjam_node_id":369752,"likes":2,"metadata":{"p_key":"200883","p_author":"twobitadder","p_authorkey":"1161793","p_urlkey":"433554","p_title":"Did anybody record any outstanding bugs during their development?","p_cat":"LDJam ","p_event":"LD53","p_time":"1683236318","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1161793","us_name":"twobitadder","us_username":"twobitadder","event_start":"1682726400","event_key":"118","event_name":"Ludum Dare 53"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD53","removed_author":false},"_superparent":332127,"_trust":1,"author":161793,"body":"One of my favorite parts is the bugs that just end up being absurd or completely unexpected. There were a few that I should have recorded but it didn't occur to me until Sunday night (which is probably for the best, as recording bugs isn't exactly working on a game lol). If you got em though, I wanna see em!\n\nFor instance, I spent a lot of Sunday trying to add enemies who had inertia to the game. However, the final version doesn't feature those enemies. What happened, you might ask? Well: https:\/\/www.youtube.com\/watch?v=jdEZB2iJlAw\n\nSo show (or tell) me your crazy bugs! Did you turn any into features?","comments":2,"comments-timestamp":"2023-05-04T22:31:54Z","created":"2023-05-04T21:31:34Z","files":[],"files-timestamp":0,"id":369752,"love":2,"love-timestamp":"2023-05-04T22:31:58Z","meta":[],"modified":"2023-05-04T22:31:58Z","name":"Did anybody record any outstanding bugs during their development?","node-timestamp":"2023-05-04T21:38:38Z","parent":367564,"parents":[1,5,9,332127,367564],"path":"\/events\/ludum-dare\/53\/frontier-express-1\/did-anybody-record-any-outstanding-bugs-during-their-development","published":"2023-05-04T21:38:38Z","scope":"public","slug":"did-anybody-record-any-outstanding-bugs-during-their-development","subsubtype":"","subtype":"","type":"post","version":1141765},"node_metadata":{"n_key":"369752","n_urlkey":"433554","n_parent":"367564","n_path":"\/events\/ludum-dare\/53\/frontier-express-1\/did-anybody-record-any-outstanding-bugs-during-their-development","n_slug":"did-anybody-record-any-outstandi","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"161793","n_created":"1683235894","n_modified":"1683239518","n_version":"1141765","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/53\/frontier-express-1\/did-anybody-record-any-outstanding-bugs-during-their-development","text":"One of my favorite parts is the bugs that just end up being absurd or completely unexpected. There were a few that I should have recorded but it didn't occur to me until Sunday night (which is probably for the best, as recording bugs isn't exactly working on a game lol). If you got em though, I wanna see em!\n\nFor instance, I spent a lot of Sunday trying to add enemies who had inertia to the game. However, the final version doesn't feature those enemies. What happened, you might ask? Well: https:\/\/www.youtube.com\/watch?v=jdEZB2iJlAw\n\nSo show (or tell) me your crazy bugs! Did you turn any into features?","title":"Did anybody record any outstanding bugs during their development?","wayback_source":[]}