Bag Stranding – from concept to full game for The Compo
Here's what path my Compo game went from concept to full game. Bag Stranding is like a super-short Death Stranding in 2D with hilariously unrealistic physics and unique game mechanics.
Hand-drawn concept:

Concept art with graphics close to final:

Latest concept art with ingredients, potions and NPCs:

Screenshot from the game (starting area):

Screenshot from the game (inventory system):

If you like what you see, feel free to try Bag Stranding and leave your feedback! Thanks!