{"author_link":"\/users\/z0rg","author_name":"z0rg","author_uid":"z0rg","comments":[],"epoch":1682969490,"event":"LD53","format":"md","ldjam_node_id":367000,"likes":0,"metadata":{"p_key":"199967","p_author":"z0rg","p_authorkey":"1270626","p_urlkey":"432334","p_title":"Godot4.0 Headers","p_cat":"LDJam ","p_event":"LD53","p_time":"1682969490","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1270626","us_name":"z0rg","us_username":"z0rg","event_start":"1682726400","event_key":"118","event_name":"Ludum Dare 53"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD53","removed_author":false},"_superparent":332127,"_trust":1,"author":270626,"body":"Hello There, we decided to go with Godot4.0 for our game, and apparently the ludum dare is not settings some headers, preventing the game to start.\nHere are the errors \nError\nThe following features required to run Godot projects on the Web are missing:\nCross Origin Isolation - Check web server configuration (send correct headers)\nSharedArrayBuffer - Check web server configuration (send correct headers\n\n![Screenshot 2023-05-01 212814.png](\/\/\/raw\/221\/24\/z\/5914f.png)\n\nIs someone else having the same problem ?\nThe game runs perfectly fine when hosting with the proper headers in local.\n\nWhat can we do to avoid this ?\n\nMy fallback solution will be either itch.io or slef hosting in case non of these solution work for anyone getting there with the same problem.","comments":5,"comments-timestamp":"2023-05-01T20:27:11Z","created":"2023-05-01T19:27:20Z","files":[],"files-timestamp":0,"id":367000,"love":0,"meta":[],"modified":"2023-05-01T20:27:11Z","name":"Godot4.0 Headers","node-timestamp":"2023-05-01T19:31:30Z","parent":358060,"parents":[1,5,9,332127,358060],"path":"\/events\/ludum-dare\/53\/galactic-delivery-starvesters2d\/godot4-0-headers","published":"2023-05-01T19:31:30Z","scope":"public","slug":"godot4-0-headers","subsubtype":"","subtype":"","type":"post","version":1122362},"node_metadata":{"n_key":"367000","n_urlkey":"432334","n_parent":"358060","n_path":"\/events\/ludum-dare\/53\/galactic-delivery-starvesters2d\/godot4-0-headers","n_slug":"godot4-0-headers","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"270626","n_created":"1682969240","n_modified":"1682972831","n_version":"1122362","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/53\/galactic-delivery-starvesters2d\/godot4-0-headers","text":"Hello There, we decided to go with Godot4.0 for our game, and apparently the ludum dare is not settings some headers, preventing the game to start.\nHere are the errors \nError\nThe following features required to run Godot projects on the Web are missing:\nCross Origin Isolation - Check web server configuration (send correct headers)\nSharedArrayBuffer - Check web server configuration (send correct headers\n\n![Screenshot 2023-05-01 212814.png](\/\/\/raw\/221\/24\/z\/5914f.png)\n\nIs someone else having the same problem ?\nThe game runs perfectly fine when hosting with the proper headers in local.\n\nWhat can we do to avoid this ?\n\nMy fallback solution will be either itch.io or slef hosting in case non of these solution work for anyone getting there with the same problem.","title":"Godot4.0 Headers","wayback_source":[]}