{"author_link":"\/users\/splitpainter","author_name":"SplitPainter","author_uid":"splitpainter","comments":[],"epoch":1682847614,"event":"LD53","format":"md","ldjam_node_id":365313,"likes":8,"metadata":{"p_key":"199382","p_author":"SplitPainter","p_authorkey":"1057198","p_urlkey":"431381","p_title":"Building infinite Conveyor Belt variations: done!","p_cat":"LDJam ","p_event":"LD53","p_time":"1682847614","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":"1057198","us_name":"SplitPainter","us_username":"splitpainter","event_start":"1682726400","event_key":"118","event_name":"Ludum Dare 53"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD53","removed_author":false},"_superparent":332127,"_trust":1,"author":57198,"body":"Conveyor Belt building done! There's automatic alignment or you can choose any rotation.\n\n![woooot.gif](\/\/\/raw\/e6f\/d\/z\/58055.gif)\n\nFor my sanity, I did not create corner meshes, instead I just use the same mesh and rotate it. The texture arrow shows the direction that segment rolls to.\n\n![woooot1.gif](\/\/\/raw\/e6f\/d\/z\/5805c.gif)","comments":3,"comments-timestamp":"2023-04-30T11:06:11Z","created":"2023-04-30T09:38:03Z","files":[],"files-timestamp":0,"id":365313,"love":8,"love-timestamp":"2023-04-30T14:15:08Z","meta":[],"modified":"2023-04-30T14:15:08Z","name":"Building infinite Conveyor Belt variations: done!","node-timestamp":"2023-04-30T09:44:42Z","parent":362522,"parents":[1,5,9,332127,362522],"path":"\/events\/ludum-dare\/53\/$362522\/building-infinite-conveyor-belt-variations-done","published":"2023-04-30T09:40:14Z","scope":"public","slug":"building-infinite-conveyor-belt-variations-done","subsubtype":"","subtype":"","type":"post","version":1112487},"node_metadata":{"n_key":"365313","n_urlkey":"431381","n_parent":"362522","n_path":"\/events\/ludum-dare\/53\/$362522\/building-infinite-conveyor-belt-variations-done","n_slug":"building-infinite-conveyor-belt-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"57198","n_created":"1682847483","n_modified":"1682864108","n_version":"1112487","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/53\/$362522\/building-infinite-conveyor-belt-variations-done","text":"Conveyor Belt building done! There's automatic alignment or you can choose any rotation.\n\n![woooot.gif](\/\/\/raw\/e6f\/d\/z\/58055.gif)\n\nFor my sanity, I did not create corner meshes, instead I just use the same mesh and rotate it. The texture arrow shows the direction that segment rolls to.\n\n![woooot1.gif](\/\/\/raw\/e6f\/d\/z\/5805c.gif)","title":"Building infinite Conveyor Belt variations: done!","wayback_source":[]}