{"author_name":"Pat AfterMoon","cat":"LD #32","comments":[],"epoch":1429350840,"likes":0,"metadata":{"p_key":"19847","p_author":"Pat AfterMoon","p_authorkey":"30511","p_urlkey":"55179","p_title":"Idea: Done, Implementation: In progress","p_cat":"LD #32","p_event":"LD32","p_time":"1429350840","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"30511","us_name":"Pat AfterMoon","us_username":"pat-aftermoon","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Alright, like for the last Compo, it took time before being inspired, but I&#8217;m on tracks (and not so late according to my timezone):<\/p>\n <ul>\n <li>Unity 2D<\/li>\n <li>WebGL<\/li>\n <li>Side scrolling platformer<\/li>\n <li>Bad robots with conventional weapons (tonfa, gun, shotgun, machine gun &#8230;)<\/li>\n <li>Good guy, Happy Face \ud83d\ude00 with crafted grenades (blinding, gluing, confusing, slippery, farting &#8230;)<\/li>\n <li>Sprites planned with Inkscape according to <a href=\"http:\/\/2dgameartforprogrammers.blogspot.fr\/\">Chris Hildenbrand<\/a> tutorials<\/li>\n <\/ul>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/draff01.jpg\"><img class=\"alignnone size-medium wp-image-445754\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/draff01-300x169.jpg\" alt=\"draff01\" width=\"300\" height=\"169\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/draff01-300x169.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/draff01-550x309.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/draff01.jpg 600w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>","time":"April 18th, 2015 4:54 am","title":"Idea: Done, Implementation: In progress"}