October Rust

This is the first time I'm this enthusiastic to continue with a project post-jam. But I also planned my COMPO-entry to become a basis for a bigger prototype to begin with.

I made a rudimentary test of a decay/spoilage-mechanic I've been cooking up in my head. The RGB-coefficient of the fruit is tied to its spoilage-value that in turn is affected by collisions. Obviously in the future it would be affected by a lot of different factors, like time.

I liked the vivid colors of fall that appeared by accident when I ranked up the values to excessive amounts as a test. :fallenleaf: :mapleleaf: :leaves:

Decay.gif

score.png

I'm quite happy with my score and all your encouraging feedback!

Thanks to everyone who came by!


Till we jam again! :wave: