{"author_link":"\/users\/milestone-games","author_name":"Milestone Games","author_uid":"milestone-games","comments":[],"epoch":1761258178,"event":"LD58","format":"md","ldjam_node_id":423331,"likes":3,"metadata":{"p_key":"197757","p_author":"Milestone Games","p_authorkey":"1167824","p_urlkey":"429691","p_title":"EXTRA category = time to playtest & tweak","p_cat":"LDJam ","p_event":"LD58","p_time":"1761258178","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1167824","us_name":"Milestone Games","us_username":"milestone-games","event_start":"1759449600","event_key":"112","event_name":"Ludum Dare 58"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD58","removed_author":false},"_superparent":415614,"_trust":7,"author":167824,"body":"I went for the \u201cExtra\u201d 3-week Jam this time, creating the game AstroHaul: You're flying around in space looking for resources to upgrade your ship, while defeating enemy fighters.\n\nHaving 3 weeks means you can do some playtesting and tweaks. I can highly recommend this format, especially if you are limited on time.\n\nhttps:\/\/www.youtube.com\/watch?v=8HgZkTcvdaE\n# [Play AstroHaul](https:\/\/ldjam.com\/events\/ludum-dare\/58\/astrohaul)\n\nHere's the changelog:\n- Overhauled balance for enemies, weapons and powerups\n- Player now starts with either a Cannon or Shockwave module\n- Added dedicated upgrades for Shockwave\n- Improved visual clarity for Modules and enemies\n- Players can hold SHIFT to manually aim cannons\n- Added new powerups and breakables\n- Visual improvements for health and shield display\n- Various bug fixes with projectiles and enemies\n- Improved UI keyboard navigation (e.g 1-3 to pick upgrades)","comments":0,"created":"2025-10-23T22:20:25Z","files":[],"files-timestamp":0,"id":423331,"love":3,"love-timestamp":"2025-10-24T10:08:56Z","meta":[],"modified":"2025-10-24T10:08:56Z","name":"EXTRA category = time to playtest & tweak","node-timestamp":"2025-10-23T22:22:58Z","parent":420509,"parents":[1,5,9,415614,420509],"path":"\/events\/ludum-dare\/58\/astrohaul\/extra-category-time-to-playtest-tweak","published":"2025-10-23T22:22:58Z","scope":"public","slug":"extra-category-time-to-playtest-tweak","subsubtype":"","subtype":"","type":"post","version":1341505},"node_metadata":{"n_key":"423331","n_urlkey":"429691","n_parent":"420509","n_path":"\/events\/ludum-dare\/58\/astrohaul\/extra-category-time-to-playtest-tweak","n_slug":"extra-category-time-to-playtest-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"167824","n_created":"1761258025","n_modified":"1761300536","n_version":"1341505","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/58\/astrohaul\/extra-category-time-to-playtest-tweak","text":"I went for the \u201cExtra\u201d 3-week Jam this time, creating the game AstroHaul: You're flying around in space looking for resources to upgrade your ship, while defeating enemy fighters.\n\nHaving 3 weeks means you can do some playtesting and tweaks. I can highly recommend this format, especially if you are limited on time.\n\nhttps:\/\/www.youtube.com\/watch?v=8HgZkTcvdaE\n# [Play AstroHaul](https:\/\/ldjam.com\/events\/ludum-dare\/58\/astrohaul)\n\nHere's the changelog:\n- Overhauled balance for enemies, weapons and powerups\n- Player now starts with either a Cannon or Shockwave module\n- Added dedicated upgrades for Shockwave\n- Improved visual clarity for Modules and enemies\n- Players can hold SHIFT to manually aim cannons\n- Added new powerups and breakables\n- Visual improvements for health and shield display\n- Various bug fixes with projectiles and enemies\n- Improved UI keyboard navigation (e.g 1-3 to pick upgrades)","title":"EXTRA category = time to playtest & tweak","wayback_source":[]}