How I Made the Game
When I found out the jam's theme, the first thing I did was remember my long-standing dream to create my own Pokémon. But I immediately came to my senses and realized I wouldn't have time to make something like that. Then, the idea of stealing underwear accidentally popped into my head. It seemed funny, but weak.
I went to bed, and the next day, while coming up with various ideas, I realized that the one about the fetishist/underwear thief had really stuck in my soul.
But there was also an option to make a game about fishing. After asking my channel subscribers, the idea emerged to combine stealing with a fishing rod.

At first, I thought about having the option to simply steal underwear for a collection. I drew 28 pairs of underwear... I felt like a lingerie designer :)

But I realized it would be cool if you could put the stolen underwear on your head. So, on top of that, I drew 28 variations of the main character's head.

I made the mechanics quickly; the bigger problems were with storing the underwear data and checking which ones had already been stolen.
I also thought that comics of him sniffing the underwear were needed. Why sniff clean ones? Right, no reason. So, I made it possible to sniff 2 dirty pairs of underwear, which can be stolen from the laundry hamper and the trash can.

I didn't have enough time for the final picture; I wanted to draw the main character in a bathtub made of underwear, lol.
But instead, I drew a cover that I absolutely love.
First, I made a sketch of the pose. I used some promo for a fishing game as a reference, lol.

I thought about having underwear on his face, but my subscribers voted against it.

I added shadows, hair, and moved the hook to the left side so it would be visible.

I added sharpness. And it was ready.

This is my 4th jam in my entire life. And I see that with each jam, the games get better and better.
Play it, have fun :)
https://ldjam.com/events/ludum-dare/58/steal-the-panties