{"author_link":"\/users\/nanaschi1984","author_name":"Nanaschi1984","author_uid":"nanaschi1984","comments":[],"epoch":1759777447,"event":"LD58","format":"md","ldjam_node_id":421443,"likes":2,"metadata":{"p_key":"196866","p_author":"Nanaschi1984","p_authorkey":"1382770","p_urlkey":"428658","p_title":"Congratualtions everybody who crawled till the end! ","p_cat":"LDJam ","p_event":"LD58","p_time":"1759777447","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1382770","us_name":"Nanaschi1984","us_username":"nanaschi1984","event_start":"1759449600","event_key":"112","event_name":"Ludum Dare 58"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD58","removed_author":false},"_superparent":415614,"_trust":1,"author":382770,"body":"After a few long bunker nights, CANNED is finally\u2026 well, sealed.\nI\u2019m at the final stage \u2014 fixing small things, balancing light, polishing texts, and making sure the fridge hums just the right amount of existential dread.\n\nCANNED started as a simple survival loop \u2014 pick up cans, go to sleep.\nBut somewhere along the way, it turned into a story about monotony, fear, and comfort in routine.\nNow the player collects cans not just to live, but to keep their sanity from slipping into the fluorescent dark.\n\nI\u2019m currently:\n\ntightening the sanity & light balance (too bright = bad, too dark = worse),\n\nrewriting text fragments so they sound more like thoughts than dialogue,\n\nmaking sure every pickup and trigger feels meaningful,\n\nand fighting Unity\u2019s new Input System like it\u2019s another boss fight.\n\nIt\u2019s strange \u2014 I wanted to make a survival parody, but it somehow became the most honest game I\u2019ve made about work, isolation, and hope.\n\nWhat\u2019s Next\n\nI\u2019m uploading the build to itch.io soon.\nAfter that, I\u2019ll take a break\u2026 maybe even step outside and see some real light.\nUntil then, I\u2019ll keep polishing the tuna.\n\nTL;DR:\nCANNED \u2014 a darkly comedic survival micro-horror about cans, light, and losing your mind \u2014 is almost done.\nFinal tweaks now, release incoming.\nNow let's play each other games! \nhttps:\/\/ldjam.com\/events\/ludum-dare\/58\/canned","comments":0,"created":"2025-10-06T19:02:55Z","files":[],"files-timestamp":0,"id":421443,"love":2,"love-timestamp":"2025-10-06T19:04:56Z","meta":[],"modified":"2025-10-06T19:05:40Z","name":"Congratualtions everybody who crawled till the end! \ud83c\udf89\ud83c\udf89\ud83c\udf89","node-timestamp":"2025-10-06T19:05:40Z","parent":416343,"parents":[1,5,9,415614,416343],"path":"\/events\/ludum-dare\/58\/canned\/congratualtions-everybody-who-crawled-till-the-end","published":"2025-10-06T19:04:07Z","scope":"public","slug":"congratualtions-everybody-who-crawled-till-the-end","subsubtype":"","subtype":"","type":"post","version":1327522},"node_metadata":{"n_key":"421443","n_urlkey":"428658","n_parent":"416343","n_path":"\/events\/ludum-dare\/58\/canned\/congratualtions-everybody-who-crawled-till-the-end","n_slug":"congratualtions-everybody-who-cr","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"382770","n_created":"1759777375","n_modified":"1759777540","n_version":"1327522","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/58\/canned\/congratualtions-everybody-who-crawled-till-the-end","text":"After a few long bunker nights, CANNED is finally\u2026 well, sealed.\nI\u2019m at the final stage \u2014 fixing small things, balancing light, polishing texts, and making sure the fridge hums just the right amount of existential dread.\n\nCANNED started as a simple survival loop \u2014 pick up cans, go to sleep.\nBut somewhere along the way, it turned into a story about monotony, fear, and comfort in routine.\nNow the player collects cans not just to live, but to keep their sanity from slipping into the fluorescent dark.\n\nI\u2019m currently:\n\ntightening the sanity & light balance (too bright = bad, too dark = worse),\n\nrewriting text fragments so they sound more like thoughts than dialogue,\n\nmaking sure every pickup and trigger feels meaningful,\n\nand fighting Unity\u2019s new Input System like it\u2019s another boss fight.\n\nIt\u2019s strange \u2014 I wanted to make a survival parody, but it somehow became the most honest game I\u2019ve made about work, isolation, and hope.\n\nWhat\u2019s Next\n\nI\u2019m uploading the build to itch.io soon.\nAfter that, I\u2019ll take a break\u2026 maybe even step outside and see some real light.\nUntil then, I\u2019ll keep polishing the tuna.\n\nTL;DR:\nCANNED \u2014 a darkly comedic survival micro-horror about cans, light, and losing your mind \u2014 is almost done.\nFinal tweaks now, release incoming.\nNow let's play each other games! \nhttps:\/\/ldjam.com\/events\/ludum-dare\/58\/canned","title":"Congratualtions everybody who crawled till the end! ","wayback_source":[]}