{"author_link":"\/users\/katastudios","author_name":"KataStudios","author_uid":"katastudios","comments":[],"epoch":1759755793,"event":"LD58","format":"md","ldjam_node_id":421113,"likes":1,"metadata":{"p_key":"196770","p_author":"KataStudios","p_authorkey":"1410492","p_urlkey":"428486","p_title":"Phew! I did it in time!!","p_cat":"LDJam ","p_event":"LD58","p_time":"1759755793","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1410492","us_name":"LDJam user 410492","us_username":"410492","event_start":"1759449600","event_key":"112","event_name":"Ludum Dare 58"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD58","removed_author":false},"_superparent":415614,"_trust":1,"author":410492,"body":"![RelicaScreen00.jpg](\/\/\/raw\/c73\/46\/z\/6d52a.jpg)\n\nRelica is 'done'! Missed a few features, but got in more than last time and more than I expected! Again using my custom low level C++ engine!\n\nCheck it out here\nhttps:\/\/ldjam.com\/events\/ludum-dare\/58\/relica\n\nDownload from Itch (sorry no browser, windows only):\nhttps:\/\/katastudios.itch.io\/relica\n\nFeatures completed:\n- collectible relics\n- moleman characters\n- basic combat\n- shopkeepers with some personality\n- 1 utility item\n- 1 wearable cloak\n- 2 weapons\n- 4 hats\n- the castle map\n- shop assets\n- dungeon map\n- dungeon generation\n- nightmare wolf enemy\n- lil' guys (see title pic)\n- saving and loading progress\n- difficulty ramp\n- hats give beneficial status effects\n\nFeatures not completed:\n- I wanted to tweak the wolf more to make it creepier and splay out more\n- multiplayer is partially implemented\n- more weapons would be nice\n- map generation is limited\n- didn't have time to fully implement the day cycle, ended up reduced to just incrementing the day after you leave the dungeon.\n- shop items have no rarity, everything is equally likely to show up\n- needs more bug testing lol\n\nA preview of some merching:\n![RelicaScreen01.jpg](\/\/\/raw\/c73\/46\/z\/6d52b.jpg)\n\nThe cursed castle:\n![RelicaScreen02.jpg](\/\/\/raw\/c73\/46\/z\/6d52c.jpg)\n\nNow it's 6AM and I got to get up in a few hours! Good night!","comments":0,"created":"2025-10-06T12:46:31Z","files":[],"files-timestamp":0,"id":421113,"love":1,"love-timestamp":"2025-10-06T15:34:16Z","meta":[],"modified":"2025-10-06T15:34:16Z","name":"Phew! I did it in time!!","node-timestamp":"2025-10-06T13:03:13Z","parent":416779,"parents":[1,5,9,415614,416779],"path":"\/events\/ludum-dare\/58\/relica\/phew-i-did-it-in-time","published":"2025-10-06T13:03:13Z","scope":"public","slug":"phew-i-did-it-in-time","subsubtype":"","subtype":"","type":"post","version":1325519},"node_metadata":{"n_key":"421113","n_urlkey":"428486","n_parent":"416779","n_path":"\/events\/ludum-dare\/58\/relica\/phew-i-did-it-in-time","n_slug":"phew-i-did-it-in-time","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"410492","n_created":"1759754791","n_modified":"1759764856","n_version":"1325519","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/58\/relica\/phew-i-did-it-in-time","text":"![RelicaScreen00.jpg](\/\/\/raw\/c73\/46\/z\/6d52a.jpg)\n\nRelica is 'done'! Missed a few features, but got in more than last time and more than I expected! Again using my custom low level C++ engine!\n\nCheck it out here\nhttps:\/\/ldjam.com\/events\/ludum-dare\/58\/relica\n\nDownload from Itch (sorry no browser, windows only):\nhttps:\/\/katastudios.itch.io\/relica\n\nFeatures completed:\n- collectible relics\n- moleman characters\n- basic combat\n- shopkeepers with some personality\n- 1 utility item\n- 1 wearable cloak\n- 2 weapons\n- 4 hats\n- the castle map\n- shop assets\n- dungeon map\n- dungeon generation\n- nightmare wolf enemy\n- lil' guys (see title pic)\n- saving and loading progress\n- difficulty ramp\n- hats give beneficial status effects\n\nFeatures not completed:\n- I wanted to tweak the wolf more to make it creepier and splay out more\n- multiplayer is partially implemented\n- more weapons would be nice\n- map generation is limited\n- didn't have time to fully implement the day cycle, ended up reduced to just incrementing the day after you leave the dungeon.\n- shop items have no rarity, everything is equally likely to show up\n- needs more bug testing lol\n\nA preview of some merching:\n![RelicaScreen01.jpg](\/\/\/raw\/c73\/46\/z\/6d52b.jpg)\n\nThe cursed castle:\n![RelicaScreen02.jpg](\/\/\/raw\/c73\/46\/z\/6d52c.jpg)\n\nNow it's 6AM and I got to get up in a few hours! Good night!","title":"Phew! I did it in time!!","wayback_source":[]}