{"author_link":"\/users\/amirblum","author_name":"amirblum","author_uid":"amirblum","comments":[],"epoch":1759735158,"event":"LD58","format":"md","ldjam_node_id":420966,"likes":3,"metadata":{"p_key":"196728","p_author":"amirblum","p_authorkey":"1409386","p_urlkey":"428418","p_title":"I did it! First LD compo ever","p_cat":"LDJam ","p_event":"LD58","p_time":"1759735158","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1409386","us_name":"amirblum","us_username":"amirblum","event_start":"1759449600","event_key":"112","event_name":"Ludum Dare 58"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD58","removed_author":false},"_superparent":415614,"_trust":1,"author":409386,"body":"Pretty proud that I finished in time. \n\nIt's definitely not complete - I had big dreams for an upgrade type resource-management game where you invested in larger water flasks and made dew collectors and could get farther every run.\n\nIn the end only had time for the core loop, so I tried to make that fun and look good. I'm especially proud that the look is cohesive since I'm a coder and always worked with artists before, so this was very new for me! \n\nAlso did I mentioned it was my first time using Godot in a jam (though I have a lot of Unity experience).\nFeel free to play and rate :)\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/58\/fatal-morgana\n\n![Screenshot1.jpg](\/\/\/raw\/a2f\/36\/z\/6d3e2.jpg)","comments":0,"created":"2025-10-06T07:10:31Z","files":[],"files-timestamp":0,"id":420966,"love":3,"love-timestamp":"2025-10-06T10:43:30Z","meta":[],"modified":"2025-10-06T10:43:30Z","name":"I did it! First LD compo ever","node-timestamp":"2025-10-06T07:19:55Z","parent":418815,"parents":[1,5,9,415614,418815],"path":"\/events\/ludum-dare\/58\/fatal-morgana\/i-did-it-first-ld-compo-ever","published":"2025-10-06T07:19:18Z","scope":"public","slug":"i-did-it-first-ld-compo-ever","subsubtype":"","subtype":"","type":"post","version":1324804},"node_metadata":{"n_key":"420966","n_urlkey":"428418","n_parent":"418815","n_path":"\/events\/ludum-dare\/58\/fatal-morgana\/i-did-it-first-ld-compo-ever","n_slug":"i-did-it-first-ld-compo-ever","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"409386","n_created":"1759734631","n_modified":"1759747410","n_version":"1324804","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/58\/fatal-morgana\/i-did-it-first-ld-compo-ever","text":"Pretty proud that I finished in time. \n\nIt's definitely not complete - I had big dreams for an upgrade type resource-management game where you invested in larger water flasks and made dew collectors and could get farther every run.\n\nIn the end only had time for the core loop, so I tried to make that fun and look good. I'm especially proud that the look is cohesive since I'm a coder and always worked with artists before, so this was very new for me! \n\nAlso did I mentioned it was my first time using Godot in a jam (though I have a lot of Unity experience).\nFeel free to play and rate :)\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/58\/fatal-morgana\n\n![Screenshot1.jpg](\/\/\/raw\/a2f\/36\/z\/6d3e2.jpg)","title":"I did it! First LD compo ever","wayback_source":[]}