{"author_link":"\/users\/captaincorgistan","author_name":"CaptainCorgistan","author_uid":"captaincorgistan","comments":[],"epoch":1759654110,"event":"LD58","format":"md","ldjam_node_id":420395,"likes":15,"metadata":{"p_key":"196532","p_author":"CaptainCorgistan","p_authorkey":"1120513","p_urlkey":"428077","p_title":"Day 1 Progress. Where's my money, Gnomski?!?","p_cat":"LDJam ","p_event":"LD58","p_time":"1759654110","p_likes":"15","p_comments":"0","p_status":"WAYBACK","us_key":"1120513","us_name":"CaptainCorgistan","us_username":"captaincorgistan","event_start":"1759449600","event_key":"112","event_name":"Ludum Dare 58"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD58","removed_author":false},"_superparent":415614,"_trust":1,"author":120513,"body":"The first day of the game jam is now over, so it's time to tell you a little bit about our game.\n\nHere in the screenshot, you can see the quiet, peaceful town of Gnometon, where gnomes live in happiness, harmony, and TERRIBLE DEBTS. Your task as a COLLECTOR is to find the debtor gnome among the hundreds of Gnometon residents using the information provided to you and collect the debt from him. \n\nWith each new debtor, the difficulty increases from an accurate portrait to an abstract description.\n\nFor the gnomes, we are creating our own unique modular meshes, heavily inspired by Gravity Falls, but for the environment, we are using ready-made assets, so we will be opting out of Graphics.\n\nDay 2 has begun, time to get to work. Good luck, guys!\n\n![photo_2025-10-05_11-40-24.jpg](\/\/\/raw\/1c6\/d1\/z\/6cdf9.jpg)","comments":0,"created":"2025-10-05T08:37:01Z","files":[],"files-timestamp":0,"id":420395,"love":15,"love-timestamp":"2025-10-05T17:08:40Z","meta":[],"modified":"2025-10-05T17:08:40Z","name":"Day 1 Progress. Where's my money, Gnomski?!?","node-timestamp":"2025-10-05T08:48:30Z","parent":415679,"parents":[1,5,9,415614,415679],"path":"\/events\/ludum-dare\/58\/wheres-my-money-gnomski\/day-1-progress-wheres-my-money-gnomski","published":"2025-10-05T08:48:30Z","scope":"public","slug":"day-1-progress-wheres-my-money-gnomski","subsubtype":"","subtype":"","type":"post","version":1321488},"node_metadata":{"n_key":"420395","n_urlkey":"428077","n_parent":"415679","n_path":"\/events\/ludum-dare\/58\/wheres-my-money-gnomski\/day-1-progress-wheres-my-money-gnomski","n_slug":"day-1-progress-wheres-my-money-g","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"120513","n_created":"1759653421","n_modified":"1759684120","n_version":"1321488","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/58\/wheres-my-money-gnomski\/day-1-progress-wheres-my-money-gnomski","text":"The first day of the game jam is now over, so it's time to tell you a little bit about our game.\n\nHere in the screenshot, you can see the quiet, peaceful town of Gnometon, where gnomes live in happiness, harmony, and TERRIBLE DEBTS. Your task as a COLLECTOR is to find the debtor gnome among the hundreds of Gnometon residents using the information provided to you and collect the debt from him. \n\nWith each new debtor, the difficulty increases from an accurate portrait to an abstract description.\n\nFor the gnomes, we are creating our own unique modular meshes, heavily inspired by Gravity Falls, but for the environment, we are using ready-made assets, so we will be opting out of Graphics.\n\nDay 2 has begun, time to get to work. Good luck, guys!\n\n![photo_2025-10-05_11-40-24.jpg](\/\/\/raw\/1c6\/d1\/z\/6cdf9.jpg)","title":"Day 1 Progress. Where's my money, Gnomski?!?","wayback_source":[]}