{"author_link":"\/users\/gyzra","author_name":"Gyzra","author_uid":"gyzra","comments":[],"epoch":1759484431,"event":"LD58","format":"md","ldjam_node_id":418620,"likes":3,"metadata":{"p_key":"196146","p_author":"Gyzra","p_authorkey":"1417099","p_urlkey":"427396","p_title":"Deciding my toolset to improve my art skills!","p_cat":"LDJam ","p_event":"LD58","p_time":"1759484431","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1417099","us_name":"Gyzra","us_username":"gyzra","event_start":"1759449600","event_key":"112","event_name":"Ludum Dare 58"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD58","removed_author":false},"_superparent":415614,"_trust":1,"author":417099,"body":"It\u2019s so cool seeing everyone\u2019s different toolsets! \n\n\nSo here\u2019s mine: \n\n\nEngine: Unreal Engine 5 \n\nLanguage?: Blueprints \n\nGraphics: PhotoShop (ZBrush if I do 3D, but probably sticking to 2D with UE5 gray boxing this time)\n\nAnimation: Procreate Dreams\n\n\nI think Unity or Godot might be more suitable for my plans, but I\u2019m more familiar with UE5 so I will do my best haha!\n\n\nI\u2019ve never gotten to the audio stage in this short of a time limit. But if I do, I will be looking at everyone\u2019s suggestions so far! ","comments":0,"created":"2025-10-03T09:37:39Z","files":[],"files-timestamp":0,"id":418620,"love":3,"love-timestamp":"2025-10-03T20:39:25Z","meta":[],"modified":"2025-10-03T20:39:25Z","name":"Deciding my toolset to improve my art skills!","node-timestamp":"2025-10-03T09:40:58Z","parent":417610,"parents":[1,5,9,415614,417610],"path":"\/events\/ludum-dare\/58\/ld58-totem-traveller\/deciding-my-toolset-to-improve-my-art-skills","published":"2025-10-03T09:40:31Z","scope":"public","slug":"deciding-my-toolset-to-improve-my-art-skills","subsubtype":"","subtype":"","type":"post","version":1318047},"node_metadata":{"n_key":"418620","n_urlkey":"427396","n_parent":"417610","n_path":"\/events\/ludum-dare\/58\/ld58-totem-traveller\/deciding-my-toolset-to-improve-my-art-skills","n_slug":"deciding-my-toolset-to-improve-m","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"417099","n_created":"1759484259","n_modified":"1759523965","n_version":"1318047","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/58\/ld58-totem-traveller\/deciding-my-toolset-to-improve-my-art-skills","text":"It\u2019s so cool seeing everyone\u2019s different toolsets! \n\n\nSo here\u2019s mine: \n\n\nEngine: Unreal Engine 5 \n\nLanguage?: Blueprints \n\nGraphics: PhotoShop (ZBrush if I do 3D, but probably sticking to 2D with UE5 gray boxing this time)\n\nAnimation: Procreate Dreams\n\n\nI think Unity or Godot might be more suitable for my plans, but I\u2019m more familiar with UE5 so I will do my best haha!\n\n\nI\u2019ve never gotten to the audio stage in this short of a time limit. But if I do, I will be looking at everyone\u2019s suggestions so far! ","title":"Deciding my toolset to improve my art skills!","wayback_source":[]}