Looking for playtesters
I have three levels up and running, and I was wondering if anyone wants to give me some feedback on it. Is it clear what you can do, what the weapon twist is, is it too easy, too hard. All art of course is temporary.
Comments
18. Apr 2015 · 19:12 UTC
The prototype is pretty good. It’s pretty clear what to do, although I’m not sure how to shoot the red square in the corner on level 2. That could just be me being stupid though…
