{"author_name":"0bl1v1on","cat":"LD #32","comments":[],"epoch":1429406880,"likes":1,"metadata":{"p_key":"19182","p_author":"0bl1v1on","p_authorkey":"21378","p_urlkey":"54507","p_title":"The Headache Of A Day","p_cat":"LD #32","p_event":"LD32","p_time":"1429406880","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"21378","us_name":"0bl1v1on","us_username":"0bl1v1on","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Most. Frustrating. Coding Session. Ever.<\/p>\n <p>Unity is periodically causing my nVidia device drivers to crash, which normally results in a reboot. Windows is an unstable asshole (but what&#8217;s new?), and I spent the better part of 3 hours trying to get the Unity OnCollision\/OnTrigger calls to work (although that was my fault.) I don&#8217;t see myself finishing this in time, but here&#8217;s a progress shot. All I&#8217;ve got so far is the player controls\/movement, dynamic camera tracking,\u00a0and a basic world with verticality. Still need power-ups, attacks, LAN compatibility, and a menu for team selection. Let&#8217;s\u00a0see I can pull a rabbit from the metaphorical hat.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/CC2.jpg\"><img class=\"alignleft size-large wp-image-449963\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/CC2-550x439.jpg\" alt=\"CC2\" width=\"550\" height=\"439\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/CC2-300x239.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/CC2-550x439.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/CC2.jpg 1124w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>","time":"April 18th, 2015 8:28 pm","title":"The Headache Of A Day"}