Progress update

Just a quick screenshot post for my entry. The basic idea is, that your weapons are your minions, that also construct your base and capture points. For a battle, you have only one way to damage the opponent, by making one of your minions explode. Pretty unconventional, I hope.

I have a basic world generation as well as pathfinding working (my very first A* implementation, whooo!). Rendering works pretty good so far. Next step is a way to make the minions explode (and an explosion tilesheet) followed by the enemies AI.

2015-04-19-110117_800x600_scrot

PS: The name is totally WIP, I hopefully come up with something better in time.