Agents of YIELD: Wanna playtest?
If you have spare cycles or just want to step away from things for a moment how about shooting corn seeds at alien robots for a couple minutes and let me know what you think about:
- inputs: is rotation/walking too fast/slow?
- difficulty: are bullets too weak?
- level design
- graphics
Feel free to check my previous post for the background story of “Agents of YIELD” if you are into that sort of thing
Thanks in advance.

I like it. I didn’t really play it to the end, but I’d love to play it when it’s finished!
I realize now my game is probably going to be seen as a flappy-bird-copter-bomb-game-ridicilous spinoff.
Thanks for it. All have a nice LD.