{"author_name":"alpha_rats","cat":"LD #32","comments":[],"epoch":1429480920,"likes":0,"metadata":{"p_key":"18623","p_author":"alpha_rats","p_authorkey":"504589","p_urlkey":"53942","p_title":"1 day left!","p_cat":"LD #32","p_event":"LD32","p_time":"1429480920","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"504589","us_name":"alpha_rats","us_username":"alpha_rats","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Last update of the week-end for the Parasite project !<\/p>\n <p>All the main gamplay elements have been implemented &#8211; Phew !<\/p>\n <p><strong>What has been made since the last update :<\/strong><br \/>\n &#8211; the host timer<br \/>\n &#8211; chasing behavior of guards<br \/>\n &#8211; the and queen room and the win condition<br \/>\n &#8211; implementation of music and sounds composed by <a href=\"https:\/\/soundcloud.com\/dmitri-gour-semenoff\">-DEX-<\/a><\/p>\n <p><strong>For tomorrow :<\/strong><br \/>\n &#8211; polish animations<br \/>\n &#8211; fix a few little bugs<br \/>\n &#8211; polish the sound effects<br \/>\n &#8211; tuning a bit the AI of the ants<br \/>\n &#8211; add instructions to menu<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/gameplay6.gif\"><img class=\"alignnone size-full wp-image-454006\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/gameplay6.gif\" alt=\"gameplay\" width=\"500\" height=\"490\" \/><\/a><\/p>\n <p>&nbsp;<\/p>","time":"April 19th, 2015 5:02 pm","title":"1 day left!"}