Agents of YIELD: Gameplay video

Wanted to try posting a gameplay video. Enjoy :)

Comments

greg-anims
20. Apr 2015 · 02:20 UTC
This is probably not what you wanna hear but i much preferred the game in alpha.. it had a lonely lost kind of feeling, fighting your way out of an impossible abstract planet.. the somber music, the overpowered enemies where you needed to use medkits and movement wisely just to see level 2.. now it feels kind of campy and lost a lot of its power to me. Did the enemies get much easier? It could just be my personal preference.. one thing i will say is the constant sounds are somewhat repetitive/grating, and it also breaks continuity a bit to have dos graphics but 8bit sound effects. I’d recommend using FreeSound.org, then goldwave to de-res the audio to dos level. If you were going to go back to the somber mood, i would keep some of the silence and only have sounds for enemy deaths and plays pain. No sound reward for getting items or shooting… odd choice i guess.
greg-anims
22. Apr 2015 · 16:07 UTC
Hey i made a game inspired by this, it only has 2 levels but i think i’ll make more, and the music is made by me as well which i don’t usually do.