Sadly, I quit.
I know I said I wouldn’t, but after 58 hours I think I have to.
A lot of stuff went wrong: I wasted a day and a half on an idea that was too complicated for my skill, I decided to scrap the project and to start another, but here I am with a game with no gameplay, no sound and no weapon, conventional or otherwise.
I still learned some new stuff while programming and I still had some fun so I guess there’s that, but even though I thought the theme was good I felt that all the ideas I had were bad.
But I still intend to do it all again in august, I’ll use my time to get better at programming.
To the people that submitted their games, congratulation, to the people still working, good luck, and to the others, there’s still LD 33.
Comments
TwiiK
20. Apr 2015 · 11:26 UTC
I feel like I should have quit as well.
vitviki
20. Apr 2015 · 11:51 UTC
I made the same mistake. This was suppose to be my first LD, and I was very excited, but ended up having so many ideas and lost most of my time in it. I am not stopping because I still have time, but I am not sure I’ll be able to submit.
