{"author_name":"TwittleCreator","cat":"LD #32","comments":[{"author_name":"vintar","time":"April 20, 2015 1:27 pm","epoch":1429554420,"text":"You sure the transition has the float set?","spam":"N"}],"epoch":1429552680,"likes":0,"metadata":{"p_key":"18220","p_author":"TwittleCreator","p_authorkey":"504725","p_urlkey":"53534","p_title":"Animator Controller not working for AI\u2026 Help?","p_cat":"LD #32","p_event":"LD32","p_time":"1429552680","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"504725","us_name":"TwittleCreator","us_username":"TwittleCreator","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>I have an animator controller for my AI&#8230; I have a script changing the float parameter called, &#8220;Action&#8221; in the controller. The float in the controller changes like it&#8217;s supposed to, but the Blend Tree I have attached to the animator controller doesn&#8217;t do anything. It has all of the animations attached with the correct threshold values but none of the animations play at all. I need the animations to play by the time I submit my game or it&#8217;ll look like crap.<\/p>\n <div id=\"__if72ru4sdfsdfrkjahiuyi_once\"><\/div>\n <div id=\"__hggasdgjhsagd_once\"><\/div>","time":"April 20th, 2015 12:58 pm","title":"Animator Controller not working for AI\u2026 Help?"}