{"author_name":"ForsakenLlamas","cat":"LD #32","comments":[],"epoch":1429608360,"likes":0,"metadata":{"p_key":"17971","p_author":"ForsakenLlamas","p_authorkey":"52003","p_urlkey":"53281","p_title":"It\u2019s over \u2013 time for resting\u2026","p_cat":"LD #32","p_event":"LD32","p_time":"1429608360","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"52003","us_name":"ForsakenLlamas","us_username":"forsakenllamas","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Hi there,<\/p>\n <p>it was a very exhausting weekend for us and we lost\u00a0absolutely too much time debugging our game in order to fix bugs.<br \/>\n Therefore we didn&#8217;t manage to add as much content as we planned on the first day.<\/p>\n <p>Nevertheless we managed to &#8220;finish&#8221; our game and submitted it a few hours ago in the jam.<\/p>\n <p>This time we wanted\u00a0to learn new things. and\u00a0used for the first time HTML5 and JavaScript.<\/p>\n <p>But back to our game:<\/p>\n <p>We made up a tiny little game called &#8220;<strong>Luigi &#8211; Mastering Energy<\/strong>&#8220;.<br \/>\n You are Luigi and your task is to reach the next dimension trough an gate.<br \/>\n Therefore you have to use your &#8220;unconventional weapon&#8221; <em><strong>ENERGY<\/strong> <\/em>to activate elements in the right order.<\/p>\n <div style=\"width: 577px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-32\/?action=preview&amp;uid=52003\"><img class=\"\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/52003-shot0-1429554962.png-eq-900-500.jpg\" alt=\"\" width=\"567\" height=\"381\" \/><\/a><p class=\"wp-caption-text\">Teaser<\/p><\/div>\n <p>You have an battery pack attached, which has a certain amount of energy to activate elements.<\/p>\n <p>This energy also represents you health, so be careful. On you way trough the dimension your environment changes. Everything speeds up and costs more energy. So don&#8217;t get destroyed too often and try to reach an high level.<\/p>\n <p>In all we used\u00a0XHTML, JavaScript with EaselJS, GIMP, BFXR &amp; BoscaCeoil to create our game.<\/p>\n <p>We&#8217;ll hope you enjoy our game\u00a0and see you on next LD in august!<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-32\/?action=preview&amp;uid=52003\">http:\/\/ludumdare.com\/compo\/ludum-dare-32\/?action=preview&amp;uid=52003<\/a><\/p>\n <p>Cheers<br \/>\n Rubelli @ ForsakenLlamas (Jam Team)<\/p>\n <div style=\"width: 401px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-32\/?action=preview&amp;uid=52003\"><img src=\"http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/52003-shot3-1429554962.png-eq-900-500.jpg\" alt=\"\" width=\"391\" height=\"296\" \/><\/a><p class=\"wp-caption-text\">Screenshot<\/p><\/div>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/final\/\" rel=\"tag\">final<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/html5\/\" rel=\"tag\">html5<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/jam\/\" rel=\"tag\">jam<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/javascript\/\" rel=\"tag\">javascript<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld32\/\" rel=\"tag\">ld32<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-mortem\/\" rel=\"tag\">post-mortem<\/a><\/p>","time":"April 21st, 2015 4:26 am","title":"It\u2019s over \u2013 time for resting\u2026"}