{"author_name":"Donpastor","cat":"LD #32","comments":[],"epoch":1429743480,"likes":1,"metadata":{"p_key":"17786","p_author":"Donpastor","p_authorkey":"49930","p_urlkey":"53092","p_title":"Post-LD update","p_cat":"LD #32","p_event":"LD32","p_time":"1429743480","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"49930","us_name":"Donpastor","us_username":"donpastor","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>I&#8217;ve followed several suggestions and <strong>added fixes\/features<\/strong> to <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-32\/?action=edit\">Pocket Squad.<\/a> I&#8217;ll leave a link for the updated version on my entry page. This is what I did today:<\/p>\n <ul>\n <li>No more loading when dying or going back to main menu. All preload is done BEFORE the main menu.<\/li>\n <li>Two more enemy types<\/li>\n <li>Expanded map<\/li>\n <li>Parallax scrolling<\/li>\n <li>Optimized image size a little bit so load times are faster<\/li>\n <\/ul>\n <p>Still to-do:<\/p>\n <ul>\n <li>Final boss<\/li>\n <li>A second level<\/li>\n <li>Fix sound issues with chrome<\/li>\n <li>Better controls<\/li>\n <\/ul>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/sshot8.png\"><img class=\"alignnone size-medium wp-image-461273\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/sshot8-300x226.png\" alt=\"sshot8\" width=\"300\" height=\"226\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/sshot8-300x226.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/sshot8.png 396w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>","time":"April 22nd, 2015 5:58 pm","title":"Post-LD update"}