{"author_name":"RandomMan","cat":"MiniLD","comments":[],"epoch":1432934160,"likes":3,"metadata":{"p_key":"17227","p_author":"RandomMan","p_authorkey":"503418","p_urlkey":"52530","p_title":"Simple, Low Level, 2D, Graphics Library for WebGL.","p_cat":"MiniLD","p_event":"LD32","p_time":"1432934160","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"503418","us_name":"randomman","us_username":"randomman","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Hi LD, I&#8217;ve finished what I&#8217;d like to think of as my first release for a webgl graphics library that I&#8217;m using in a game engine. I thought that I might post it here, for some opinions and possibly to help someone. Here&#8217;s the link to <a href=\"https:\/\/gist.github.com\/freethegrass\/7d54a4fc2bc451ac2e56\">the code<\/a>. <\/p>\n <p>The library mainly automates a few basic tasks to assist in graphics for games.<\/p>\n <ul>\n <li>Context Creation<\/li>\n <li>Shader Creation<\/li>\n <li>Texture Creation<\/li>\n <\/ul>\n <p>The library also adds a template for a drawable object, to clean up rendering code.<\/p>\n <p>Documentation and examples are included in the gist.<\/p>","time":"May 29th, 2015 4:16 pm","title":"Simple, Low Level, 2D, Graphics Library for WebGL."}