Thanks for playing No Harvest!

Huge thanks to everyone for enjoying and leaving feedback on No Harvest! Though our ranking wasn't the best, our team learned so much from our first Ludum Dare here, and you better believe we're coming back next time better and stronger! Some things we're going to pay attention to going forward:

  • Try to find a dedicated artist to be the point person for all things art-related
  • Better define what our MVP is to enable playtesting earlier on
  • Better define, find, and install all the packages we thing we will need ahead of time
  • Find a way to get more people's opinions on our game idea and how things are going before publishing
  • Marketing! We learned so much about the power of Twitch streamers this time around. Maybe next time we'll look into things like Twitter.
  • Look into using free-and-available tools like discord bots or even ChatGPT to streamline the dev process, if that's allowed

We'd love to hear any thoughts or tips on how to achieve these things!

Thanks everyone again, and see you next time! Also, please enjoy our post jam version!

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