{"author_link":"\/users\/wendel-scardua","author_name":"Wendel Scardua","author_uid":"wendel-scardua","comments":[],"epoch":1674866773,"event":"LD52","format":"md","ldjam_node_id":323349,"likes":4,"metadata":{"p_key":"171945","p_author":"Wendel Scardua","p_authorkey":"1007131","p_urlkey":"401256","p_title":"Moon Harvest - post-jam updates","p_cat":"LDJam ","p_event":"LD52","p_time":"1674866773","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1007131","us_name":"Wendel Scardua","us_username":"wendel-scardua","event_start":"1672963200","event_key":"116","event_name":"Ludum Dare 52"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD52","removed_author":false},"_superparent":313060,"_trust":1,"author":7131,"body":"Now that the jam is over I've uploaded an updated version of my NES\/Famicom game, [Moon Harvest](https:\/\/ldjam.com\/events\/ludum-dare\/52\/moon-harvest-2).\n\nI've added a bit of the stuff that was originally planned for the game, mainly the fuel mechanic for the jetpack. Tried making the placeholder art less placeholderish as well (but it's still programmer's art \ud83d\ude05)\n\n| ![moon-harvest_000.png](\/\/\/raw\/bdb\/1\/z\/56dc3.png) | ![moon-harvest_001.png](\/\/\/raw\/bdb\/1\/z\/56dc4.png) |\n| - | - |\n| Map | Shop|\n\n| ![moon-harvest_002.png](\/\/\/raw\/bdb\/1\/z\/56dc5.png) | ![moon-harvest_003.png](\/\/\/raw\/bdb\/1\/z\/56dc6.png) |\n| - | - |\n| Refinery | Cave |\n\n[Play Moon Harvest](https:\/\/ldjam.com\/events\/ludum-dare\/52\/moon-harvest-2)\n-----------------","comments":1,"comments-timestamp":"2023-01-28T01:11:12Z","created":"2023-01-28T00:33:06Z","files":[],"files-timestamp":0,"id":323349,"love":4,"love-timestamp":"2023-01-28T10:59:37Z","meta":[],"modified":"2023-01-28T10:59:37Z","name":"Moon Harvest - post-jam updates","node-timestamp":"2023-01-28T00:46:13Z","parent":319315,"parents":[1,5,9,313060,319315],"path":"\/events\/ludum-dare\/52\/moon-harvest-2\/moon-harvest-post-jam-updates","published":"2023-01-28T00:46:13Z","scope":"public","slug":"moon-harvest-post-jam-updates","subsubtype":"","subtype":"","type":"post","version":1009624},"node_metadata":{"n_key":"323349","n_urlkey":"401256","n_parent":"319315","n_path":"\/events\/ludum-dare\/52\/moon-harvest-2\/moon-harvest-post-jam-updates","n_slug":"moon-harvest-post-jam-updates","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"7131","n_created":"1674865986","n_modified":"1674903577","n_version":"1009624","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/52\/moon-harvest-2\/moon-harvest-post-jam-updates","text":"Now that the jam is over I've uploaded an updated version of my NES\/Famicom game, [Moon Harvest](https:\/\/ldjam.com\/events\/ludum-dare\/52\/moon-harvest-2).\n\nI've added a bit of the stuff that was originally planned for the game, mainly the fuel mechanic for the jetpack. Tried making the placeholder art less placeholderish as well (but it's still programmer's art \ud83d\ude05)\n\n| ![moon-harvest_000.png](\/\/\/raw\/bdb\/1\/z\/56dc3.png) | ![moon-harvest_001.png](\/\/\/raw\/bdb\/1\/z\/56dc4.png) |\n| - | - |\n| Map | Shop|\n\n| ![moon-harvest_002.png](\/\/\/raw\/bdb\/1\/z\/56dc5.png) | ![moon-harvest_003.png](\/\/\/raw\/bdb\/1\/z\/56dc6.png) |\n| - | - |\n| Refinery | Cave |\n\n[Play Moon Harvest](https:\/\/ldjam.com\/events\/ludum-dare\/52\/moon-harvest-2)\n-----------------","title":"Moon Harvest - post-jam updates","wayback_source":[]}