{"author_name":"CodeDrawPlay","cat":"MiniLD","comments":[{"author_name":"Knowledge","time":"July 14, 2015 5:59 am","epoch":1436871540,"text":"You said you know Python so you may use PyGame.","spam":"N"},{"author_name":"","time":"July 16, 2015 4:51 am","epoch":1437040260,"text":"&#8220;how do I start a small project?&#8221;","spam":"N"}],"epoch":1436853240,"likes":3,"metadata":{"p_key":"17166","p_author":"CodeDrawPlay","p_authorkey":"502933","p_urlkey":"52467","p_title":"Where to begin?","p_cat":"MiniLD","p_event":"LD32","p_time":"1436853240","p_likes":"3","p_comments":"3","p_status":"UPD5","us_key":"502933","us_name":"CodeDrawPlay","us_username":"CodeDrawPlay","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Sadly yes, this is another one of those pesky &#8220;where can I learn to make games&#8221; however it&#8217;s not exactly like that either, I am beginner in Photoshop, beginner in Unity, and beginner in Blender. \u00a0I do have about 2 years of messing with python up my sleeve, and about 6 months C#. I would not consider myself great at any of this, but then again the biggest critique in life we have is ourselves. I do have weak spots, a lot of them that include: Sprite Sheets, Making an interactive\u00a0GUI and HUD, making large projects, importing graphics and sounds, creating my own graphics and sounds. I noticed that there is a &#8216;Tools&#8217; Page and on there it is equipped with quite a few things that might help, and\u00a0I am not interested in big Unity games, more of a low-poly platformer (and there are tools to help) however, I guess I just need pointers on where to go from here, how do I begin my first big project, how do I start a small project. Are there any good recommendations for beginners.\u00a0\u00a0I have always wanted to be affiliated with game designing ever since I was in middle school, I have had very little opportunity to learn from a proper mentor.<\/p>","time":"July 14th, 2015 12:54 am","title":"Where to begin?"}