{"author_link":"\/users\/moffkalast","author_name":"MoffKalast","author_uid":"moffkalast","comments":[],"epoch":1673299897,"event":"LD52","format":"md","ldjam_node_id":321148,"likes":3,"metadata":{"p_key":"171033","p_author":"MoffKalast","p_authorkey":"1084143","p_urlkey":"400321","p_title":"All done! Sorta.","p_cat":"LDJam ","p_event":"LD52","p_time":"1673299897","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1084143","us_name":"MoffKalast","us_username":"moffkalast","event_start":"1672963200","event_key":"116","event_name":"Ludum Dare 52"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD52","removed_author":false},"_superparent":313060,"_trust":1,"author":84143,"body":"After messing around with git and Godot exporting for 2 hours we've finally got some standalone builds working.\n\nI really like how the art style turned out, though we really should've spent more time balancing and uh.. making a game over screen. It's fine, when the forest is dead you know you've messed up.\n\n![mass.png](\/\/\/raw\/fa8\/41\/z\/5596c.png)\n\n\n\n","comments":0,"created":"2023-01-09T21:11:38Z","files":[],"files-timestamp":0,"id":321148,"love":3,"love-timestamp":"2023-01-09T21:48:15Z","meta":[],"modified":"2023-01-09T21:48:15Z","name":"All done! Sorta.","node-timestamp":"2023-01-09T21:31:37Z","parent":315121,"parents":[1,5,9,313060,315121],"path":"\/events\/ludum-dare\/52\/solar-sentinel\/all-done-sorta","published":"2023-01-09T21:31:37Z","scope":"public","slug":"all-done-sorta","subsubtype":"","subtype":"","type":"post","version":999601},"node_metadata":{"n_key":"321148","n_urlkey":"400321","n_parent":"315121","n_path":"\/events\/ludum-dare\/52\/solar-sentinel\/all-done-sorta","n_slug":"all-done-sorta","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"84143","n_created":"1673298698","n_modified":"1673300895","n_version":"999601","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/52\/solar-sentinel\/all-done-sorta","text":"After messing around with git and Godot exporting for 2 hours we've finally got some standalone builds working.\n\nI really like how the art style turned out, though we really should've spent more time balancing and uh.. making a game over screen. It's fine, when the forest is dead you know you've messed up.\n\n![mass.png](\/\/\/raw\/fa8\/41\/z\/5596c.png)\n\n\n\n","title":"All done! Sorta.","wayback_source":[]}