{"author_link":"\/users\/beeb-gamecodecompany","author_name":"Beeb GameCodeCompany","author_uid":"beeb-gamecodecompany","comments":[],"epoch":1673298887,"event":"LD52","format":"md","ldjam_node_id":321143,"likes":0,"metadata":{"p_key":"171032","p_author":"Beeb GameCodeCompany","p_authorkey":"1298436","p_urlkey":"400320","p_title":"Best size for WebGL","p_cat":"LDJam ","p_event":"LD52","p_time":"1673298887","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1298436","us_name":"Beeb GameCodeCompany","us_username":"beeb-gamecodecompany","event_start":"1672963200","event_key":"116","event_name":"Ludum Dare 52"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD52","removed_author":false},"_superparent":313060,"_trust":1,"author":298436,"body":"Hello, I am trying to get my game to play on the browser here but I have it by 9:16 ratio to match cell phones. This is causing my game to be too big and wants the user to scroll up and down the page to see the whole game.\n\nSorry to ask if this is a common question, but what resolution pixel-wise should I do so it's playable here? I need to maintain something close to the 9:16 ratio.","comments":0,"created":"2023-01-09T21:09:40Z","files":[],"files-timestamp":0,"id":321143,"love":0,"meta":[],"modified":"2023-01-09T21:14:47Z","name":"Best size for WebGL","node-timestamp":"2023-01-09T21:14:47Z","parent":313932,"parents":[1,5,9,313060,313932],"path":"\/events\/ludum-dare\/52\/30-days-with-thiiis-guy\/best-size-for-webgl","published":"2023-01-09T21:14:47Z","scope":"public","slug":"best-size-for-webgl","subsubtype":"","subtype":"","type":"post","version":999332},"node_metadata":{"n_key":"321143","n_urlkey":"400320","n_parent":"313932","n_path":"\/events\/ludum-dare\/52\/30-days-with-thiiis-guy\/best-size-for-webgl","n_slug":"best-size-for-webgl","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"298436","n_created":"1673298580","n_modified":"1673298887","n_version":"999332","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/52\/30-days-with-thiiis-guy\/best-size-for-webgl","text":"Hello, I am trying to get my game to play on the browser here but I have it by 9:16 ratio to match cell phones. This is causing my game to be too big and wants the user to scroll up and down the page to see the whole game.\n\nSorry to ask if this is a common question, but what resolution pixel-wise should I do so it's playable here? I need to maintain something close to the 9:16 ratio.","title":"Best size for WebGL","wayback_source":[]}