It's over, somehow...

I actually can't believe that I finished the game in time. I had a crazy weekend, and I was only able to put in like 20 hours of work. After all, I have something to share with you guys. It's not much, but at least is something. :smile:

I don't know why, but the game won't run in the browser on the ldjam website. On itch.io works perfectly https://ldjam.com/events/ludum-dare/52/farm-flow

https://szivacs.itch.io/farm-flow

I still feel like the game is far from complete. In my eyes, it seems bare-bones with very little explanation on what is actually happening. Also, gameplay feedback to the player on certain actions is just not a thing.

The general idea was to somehow keep the generic farming sim vibe, but add some spice to it. What I came up is basically a super restrictive way of controlling your farmer. This is a puzzle game, so taking the time to think out all the possible scenarios is key.

Anyway, here are some screenshots piece_placing.gif

screenshot_3.png

I promise this time I will check out some of your games as well :wink: