Aaaand... we're out of the jam!
We had some doubts, we were not sure we would be able to finish our game for the jam deadline. Now we are sure, our project is not ready to fly yet.

And it's ok. Really. We've learned a lot of stuff, we've tried a lot of things we had never done before. It's the third time we try to make a 3d game, and it's been a lot of fun. We're quite proud of our glitchy flying sim in an endless-seamless-tiling-world. Controls don't really work as intended, the camera is pretty basic, there are some pretty serious issues with loading new tiles of the map (the game freezes for a whole second), the gameplay mechanics are not fully implemented, there's no audio, no music, etc.
But we had fun.

And... it's not finished yet. We plan to try to eradicate most the nasty bugs, do some severe optimization, and polish our little game. The new plan is to release it in the extra format. It will take some time, but it should be ok.

Good luck to everyone making the final adjustments to their jam games, hope everything has been smooth for people doing the compo. I can't wait to try all your games!
In the meantime, one last gif. We have no game to show, only some gifs.
