I think we are kinda cursed
Alright, we are making a game where a demonic entity has infested a cafe with its rot, and is emotionally manipulating the customers to harvest their minds. You'll be seeding these characters with certain deadly emotional states depending on the personality tags given to the character you are targeting. You will 'water' these unstable states to drive them towards insanity—which shifts their plane of conciousness and then you're able to reap them.
You're doing this while trying not to be noticed by the cough priest who is there for some reason.....yeah we over-scoped. God bless us...oh no..