{"author_name":"Asado","cat":"LD #33","comments":[],"epoch":1438531560,"likes":1,"metadata":{"p_key":"17086","p_author":"Asado","p_authorkey":"44525","p_urlkey":"52385","p_title":"I am so in.","p_cat":"LD #33","p_event":"LD33","p_time":"1438531560","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"44525","us_name":"Asado","us_username":"asado","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>Hey dudes, 3rd Ludum Dare, 2nd time doing the compo. First time I did the compo (LD32), I went with 2D graphics (game can be found at http:\/\/asado.itch.io\/vinnie)\u00a0since 3D art was something impossible for me. Now I am getting more or less confident with basic 3D modelling and this time I am positive that I will create a fully 3D game.<\/p>\n <p>Game Engine: Unity 5 or Unreal Engine 4 (probs Unity)<\/p>\n <p>3D Art: Blender<\/p>\n <p>2D Art: Substance Painter + Paint.NET<\/p>\n <p>Sound: No idea lol<\/p>\n <p>&nbsp;<\/p>\n <p>I will try to make the game funny and technically advanced, probably just one interesting game mechanic\/gimmick that I have not done before.<\/p>\n <p>Spodermen has sweg<\/p>","time":"August 2nd, 2015 11:06 am","title":"I am so in."}