Things that got left out of scope

LD52 is almost over and I'm happy with my first COMPO game. But things got left out of scope, here are some:

  • Currently there is no win or lose condition, the endgame is something I didn't had in top priority, as the game itself is the main focus
  • Fruit decay, if you leave your fruit unharvested they will decay
  • Fertilizer, I was going to add a tool for fertilizer which is not free that would passively increase the quality of the fruit
  • Better tree generation... this is a big one, I sepnt too much time on friday working on the trees, should have moved forward with the game itself, but yeah.
  • Buyable upgrades, had some ideas for this, but the micromanagement is still very cool sshot3.png