The map is finished!
At the beginning of the second day, the map is finished (well not really but it doesn't matter). I'm not really good at level design but walking around in a real environment changes a lot the feeling during the game.

But for a real game, you still have to place all the props in the world and define the way the policemen appear (the opponents who shoot at you).
I'm really looking forward to the Juice stage, it's my favorite part of game development
