Something a Little More Toyful This Time

Level Model.png How in the heck did I manage to actually make something that fit within the scope of the jam. I actually have all the gameplay done and now I am mostly working on UI and polish. Currently there are three playable levels, and as for what this has to do with "Harvest" uhhhhhhh... Carrots? I have a dnd game to host tonight that I have done ZERO planning for so after a long day of developing I get to do some improve to relax. You gotta love it.

Anywho I really rather like the aestetic I have got going on in this game so far. Very board game-esque. For those who are looking at this and wonder how it plays all I can tell you is that I really like Captain Toad :smirk: