{"author_link":"\/users\/f1krazy","author_name":"F1Krazy","author_uid":"f1krazy","comments":[],"epoch":1673116871,"event":"LD52","format":"md","ldjam_node_id":319162,"likes":9,"metadata":{"p_key":"170318","p_author":"F1Krazy","p_authorkey":"1071341","p_urlkey":"399171","p_title":"It's basically done!","p_cat":"LDJam ","p_event":"LD52","p_time":"1673116871","p_likes":"9","p_comments":"0","p_status":"WAYBACK","us_key":"1071341","us_name":"F1Krazy","us_username":"f1krazy","event_start":"1672963200","event_key":"116","event_name":"Ludum Dare 52"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD52","removed_author":false},"_superparent":313060,"_trust":11,"author":71341,"body":"![nearly-done.gif](\/\/\/raw\/da6\/11\/z\/53f5f.gif)\n\nThis has to be the earliest I've ever completed a Ludum Dare entry. Going with a super-simple idea has really paid off. The only things left to do are the music, the \"how to play\" screen on the main menu, and refining the bounce mechanic -- you should be able to control which direction the fruits bounce in, based on where they hit the trampoline, but right now it seems to be almost random, so *something* isn't right with the code. I need to figure that out.\n\nIf I can get those done by the end of the day, I can spent tomorrow on polish and release it at my leisure. Here's hoping!","comments":2,"comments-timestamp":"2023-01-07T21:40:38Z","created":"2023-01-07T18:24:22Z","files":[],"files-timestamp":0,"id":319162,"love":9,"love-timestamp":"2023-01-07T19:21:32Z","meta":[],"modified":"2023-01-07T21:40:38Z","name":"It's basically done!","node-timestamp":"2023-01-07T18:41:11Z","parent":316083,"parents":[1,5,9,313060,316083],"path":"\/events\/ludum-dare\/52\/fruit-fall\/its-basically-done","published":"2023-01-07T18:41:11Z","scope":"public","slug":"its-basically-done","subsubtype":"","subtype":"","type":"post","version":984758},"node_metadata":{"n_key":"319162","n_urlkey":"399171","n_parent":"316083","n_path":"\/events\/ludum-dare\/52\/fruit-fall\/its-basically-done","n_slug":"its-basically-done","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"71341","n_created":"1673115862","n_modified":"1673127638","n_version":"984758","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/52\/fruit-fall\/its-basically-done","text":"![nearly-done.gif](\/\/\/raw\/da6\/11\/z\/53f5f.gif)\n\nThis has to be the earliest I've ever completed a Ludum Dare entry. Going with a super-simple idea has really paid off. The only things left to do are the music, the \"how to play\" screen on the main menu, and refining the bounce mechanic -- you should be able to control which direction the fruits bounce in, based on where they hit the trampoline, but right now it seems to be almost random, so *something* isn't right with the code. I need to figure that out.\n\nIf I can get those done by the end of the day, I can spent tomorrow on polish and release it at my leisure. Here's hoping!","title":"It's basically done!","wayback_source":[]}