{"author_link":"\/users\/zanedd","author_name":"ZaneDD","author_uid":"zanedd","comments":[],"epoch":1673116090,"event":"LD52","format":"md","ldjam_node_id":319155,"likes":4,"metadata":{"p_key":"170313","p_author":"ZaneDD","p_authorkey":"1075157","p_urlkey":"399166","p_title":"Project Progress... from LD51!","p_cat":"LDJam ","p_event":"LD52","p_time":"1673116090","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1075157","us_name":"ZaneDD","us_username":"zanedd","event_start":"1672963200","event_key":"116","event_name":"Ludum Dare 52"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD52","removed_author":false},"_superparent":313060,"_trust":1,"author":75157,"body":"With this weekend's jam fully underway, I'd like to share some of the long-term progress I've made on my project from *last* Ludum Dare: Battle Lines!\n\nBattle Lines is a \"tower offense\" autobattler similar to a hybrid of TFT and Advance Wars. Each player buys unit cards from a common pool using harvested resources (so it would go with this jam's theme as well haha), then places them on the map where they periodically attack and cast abilities like tower defense towers. However, instead of playing defensive like traditional tower defense, the goal is to build forward and destroy the opponent's Keep while defending your own, much like an RTS!\n\n![Untitled.png](\/\/\/raw\/595\/21\/z\/53f6c.png)\n\nhttps:\/\/streamable.com\/lfq4rm\n\nFollow me on Twitter at https:\/\/twitter.com\/wingman_gaming to keep track of progress and get the fastest updates on development progress and release news!\n\nCurrently aiming for a public Beta release on itch.io in late January and a full Steam release in March!","comments":0,"created":"2023-01-07T18:04:31Z","files":[],"files-timestamp":0,"id":319155,"love":4,"love-timestamp":"2023-01-08T02:48:57Z","meta":[],"modified":"2023-01-08T02:48:57Z","name":"Project Progress... from LD51!","node-timestamp":"2023-01-07T18:41:48Z","parent":319154,"parents":[1,5,9,313060,319154],"path":"\/events\/ludum-dare\/52\/$319154\/project-progress-from-ld51","published":"2023-01-07T18:28:10Z","scope":"public","slug":"project-progress-from-ld51","subsubtype":"","subtype":"","type":"post","version":984760},"node_metadata":{"n_key":"319155","n_urlkey":"399166","n_parent":"319154","n_path":"\/events\/ludum-dare\/52\/$319154\/project-progress-from-ld51","n_slug":"project-progress-from-ld51","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"75157","n_created":"1673114671","n_modified":"1673146137","n_version":"984760","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/52\/$319154\/project-progress-from-ld51","text":"With this weekend's jam fully underway, I'd like to share some of the long-term progress I've made on my project from *last* Ludum Dare: Battle Lines!\n\nBattle Lines is a \"tower offense\" autobattler similar to a hybrid of TFT and Advance Wars. Each player buys unit cards from a common pool using harvested resources (so it would go with this jam's theme as well haha), then places them on the map where they periodically attack and cast abilities like tower defense towers. However, instead of playing defensive like traditional tower defense, the goal is to build forward and destroy the opponent's Keep while defending your own, much like an RTS!\n\n![Untitled.png](\/\/\/raw\/595\/21\/z\/53f6c.png)\n\nhttps:\/\/streamable.com\/lfq4rm\n\nFollow me on Twitter at https:\/\/twitter.com\/wingman_gaming to keep track of progress and get the fastest updates on development progress and release news!\n\nCurrently aiming for a public Beta release on itch.io in late January and a full Steam release in March!","title":"Project Progress... from LD51!","wayback_source":[]}