Bad Apples ~1/4 progress report ⛳️

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I'm excited to be participating in my fourth Ludum Dare, and third Compo! I've had a few false starts today, including missing the start time (I thought It was still 6 PM Pacific, but thankfully only missed 30 minutes!) and losing the first update post I just typed. That said, things are still going pretty well. I locked in my game idea very quickly after about 30 minutes:

It’s harvest season, and the apples are growing quick. Search for ripe apples, chop them down with your boomerang, and collect them in your truck before they hit the ground!

Be careful, though. The normally-peaceful Inches have sensed the feast and started their yearly assault. A few bad apples will spoil the batch, so watch out for falling Inch-infested apples!

I spent most of today working on art, then took a few hours to get a Unity project set up and start on worm brains, seen above. Apologies to Secret of the Oracle, I couldn't help myself ;)

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