Soul Harvester

So I know that this is an idea that is probably already been beaten to death lol. But this is my husband and I's first Ludum Dare ever, and we knew we wanted to do something with that concept.

So our game idea and the one that we'll be working on is:

You play as a necromancer who has been given their powers by an ancient malevolent Being. You are tasked with protecting that being, and feeding it souls. You will then use those harvested souls to raise corpses from the dead. Those corpses can be used to fight off the army of the King's soldiers that are attempting to kill the Being.

So, the mechanic that we're going for is part Tower Defense, part Metroidvania.

My husband has been working on the code side of things, as well as audio & music, and I've been working on the art, animation and writing. My husband is a musician and producer by trade, and I work in the video game industry however not in an art or design capacity. It's just a fun hobby for us to try and hone our skills and learn new things! :)

I will share some of the art I've been working on! Just got a few character concepts down. We've got the Necromancer, the Being, a Knight and a sword for the Necromancer made. Now I just need to concept out a couple more enemies, and then get animating, which is something that I've never done before! I only learned how to make even any sort of pixel art this past year so I'm still pretty fresh, bear with me.

Hope everyone is having a really fun time with this! Remember to take care of yourself- drink water, eat food, get sleep! <3

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